One of things I love about Sci Fi is the special effects. These days, the wizardry that goes into making them matches the impressive visuals that finish up on the screen.
Whatever you thought about Prometheus, there’s no argument that it looked sensational, and that the special effects were top notch.
Here are are three of the most crucial scenes in the film, and how they were created, talking to the creators, which is really cool.
If you haven’t seen Prometheus yet, do not watch these videos. If you have, enjoy, they’re really cool.
UCSS Prometheus Landing and Crash, sequence created by MPC.
Waterfall – The Engineer Who Started It All – sequence created by Weta.
I’ve set up an interview with Paul Butterworth, VFX Supervisor at FuelVFX, who have their base in Newtown, Sydney. He’s going (hopefully) to show the great work that FuelVFX did on Prometheus, and talk about the time he spent on set.
If you love the header pic, here’s a massive one for your desktop wallpaper.